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Showing posts with the label Performance

Why You Should Tune Code Before Your Garbage Collector

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Optimising your memory allocations in Java could make far more difference than your choice of Garbage Collector and may even change which is the best garbage collector. In this post I look at a simple event to response latency benchmark, MarketDataSnapshot to NewOrderSingle at 50K/s for 30 minutes using JLBH to test Chronicle-FIX. The goal is to compare a system which is doing redundant work (in this case logging each message using SLF4J), compared with not logging (Chronicle-FIX records every message internally using Chronicle Queue) and how this changes the choice of Garbage Collector For the p99 (worst 1 in 100) the choice of Garbage Collector makes a different on par with optimising how loggin is done However, for the p99.99 (worst 1 in 10,000) optimsing how the logging is done is orders of magnitude more signifciant than the choice of Garbage Collector Unoptimised Benchmark This takes the optimised benchmark and adds one SLF4J log line of just ...

Improving the prompt to the AI to get better code

In a previous article I looked at one-shoting a solution to optimise code to show the variation in different AI. Thsi is the not the best way to get what you want however. More often you need to either refine the prompt or give feedback. After one-shoting the same prompt on multiple AI, I have created a refined prompt based on the various concerns with previous results. The prompt Based on the results in a previous run Asking multiple AI to optimise the same code Suggest how to implement this more optimally using low latency techniques to minimize any objects created. ## Use - a ThreadLocal for temporary data. - simple maths rather than a library, add comments for clarity if needed. - offset in the form ±hh, ±hhmm, or ±hhmmss, using the shortest form that does not lose information, where hh, mm, and ss are the hours, minutes, and seconds east (+) or west (-) of UT - return a `intern()` String. ## Don't use - String.format - String operations that create objects. - any co...

Asking multiple AI to optimise the same code

As different AIs are implemented differently, they don't all provide the same answer, nor do they consistently outperform one another. The best approach is to use multiple AI and pick the one you like best. My goal here is not to declare a winner based on one example, but instead to show the variety of answers you can get with different AI. I asked each AI to Suggest how to implement this more optimally private static String formatOffset(int millis) { String sign = millis < 0 ? "-" : "+"; int saveSecs = Math.abs(millis) / 1000; int hours = saveSecs / 3600; int mins = ((saveSecs / 60) % 60); int secs = (saveSecs % 60); if (secs == 0) { if (mins == 0) { return sign + twoDigitString(hours); } return sign + twoDigitString(hours) + twoDigitString(mins); } return sign + twoDigitString(hours) + twoDigitString(mins) + twoDigitString(secs); } private static String twoDigitString(int value) { ...

Next-Level Development: Harnessing AI with AIDE

If it’s worth doing by hand, it’s worth automating. Just because not everyone is (yet) a world-class developer; that doesn’t mean we can’t step closer to that expert-level space. In this post, I will introduce AIDE (Artifical Intelligence Development Environment), a powerful workflow that merges AI-driven code generation with a sharp focus on documentation-driven development. With AIDE, I tap into the best of artificial intelligence (AI) while respecting the real human insight needed for domain-specific logic. The result? An environment that streamlines repetitive coding, synchronises requirements, code, and tests, and elevates your engineering game. Here is a practical example of an AIDE on GitHub developed using it’s own AIDE. Introducing AIDE: Merging AI and Documentation-Driven Development AIDE transforms development by combining: Prompt Engineering with AsciiDoc : Clear, structured prompts guide AI to produce accurate, contex...

Demystifying Java Object Sizes: Compact Headers, Compressed Oops, and Beyond

Introduction Measuring an object’s size in Java is not straightforward. The platform encourages you to consider references and abstractions rather than raw memory usage. Still, understanding how objects fit into memory can yield significant benefits, especially for high-performance, low-latency systems. Over time, the JVM has introduced optimisations like Compressed Ordinary Object Pointers (Compressed Oops) and, more recently, Compact Object Headers. Each of these can influence how large or small your objects appear. Understanding these factors helps you reason about memory usage more concretely. Measuring Object Sizes In principle, you can estimate an object’s size by creating instances and observing changes in the JVM’s free memory. However, you must neutralise certain factors to get consistent results. For example, turning off TLAB allocation ( -XX:-UseTLAB ) makes memory usage more directly observable. Repeated measurements and median calculations can reduce the im...

Trivially Copyable Objects in Java

TL;DR Problem: Java’s standard serialisation can be slow due to scattered object fields and reflection-based overhead. Approach: Emulate C++-style trivially copyable objects by restricting fields to primitives, enabling bulk memory copies. Result: Near C++-like serialisation performance, dramatically reducing latency and improving throughput. Trade-offs: Requires careful design, limited flexibility, and testing for JVM compatibility. Outcome: Low-latency systems with high performance, suitable for financial data feeds, real-time analytics, and other latency-sensitive domains. Introduction For low-latency systems, every microsecond has tangible business impact. In high-frequency trading, real-time analytics, and similarly time-sensitive workloads, even minor inefficiencies in serialisation and deserialisation can degrade throughput and responsiveness. The seemingly mundane act of converting objects into bytes and back often becomes a performance bottleneck. Thi...

Efficient Distributed Unique Timestamp Identifier Generation

Distributed unique timestamp identifiers provide a powerful means of generating globally unique, human-readable 64-bit values at sub-microsecond speeds. By embedding a host identifier directly into a nanosecond-resolution timestamp, you gain a simple, chronologically sortable, and intuitive scheme for correlating events across multiple hosts. This approach offers significant benefits in latency-sensitive systems where even small delays can become expensive at scale. Introduction In a world of horizontally scaled microservices, ensuring that each event or message receives a unique identifier across multiple machines can be challenging. Traditional approaches often rely on UUIDs, which—while easy to use—lack intuitive readability and can be relatively expensive to generate in ultra-low-latency scenarios. Our solution builds upon nanosecond-resolution timestamps combined with a host identifier embedded directly into the lower-order digits of the timestamp. This technique, ...